![]() ![]() ![]() ![]() Karateka (1984), despite being the aspiring screenwriter’s first effort in game design, was a groundbreaking title in the fighting genre. Jordan Mechner was a student at Yale University when he developed his first game on an Apple II computer. Please consider supporting that website, as its staff tirelessly catalogs key information and art assets for an often ephemeral medium. Cover art, unless otherwise noted, is from MobyGames. As with the Wizardry article, Sam Derboo’s exhaustive series overview on Hardcore Gaming 101 is a critical part of my source material this article would simply not have been possible without his work. This week we’ll be using our momentum to explore the history of Prince of Persia. Welcome back to Franchise Festival, where we explore and discuss the history of noteworthy video game series from the last four decades. ![]()
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